How do you follow up a character-driven roguelite that's nearly peerless at everything it does like Hades? You need to know where to go bigger without adding too much bloat. You need to know where you ...
When it comes to making a sequel to an acclaimed video game, lightning rarely strikes twice. For every Uncharted 2 and Silent Hill 2, there are a dozen Devil May Cry 2s and Resident Evil 6s. So ...
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