Nvidia’s long-awaited G-Sync Pulsar promises motion as smooth as what you'd get from a 1,000Hz display—if one existed! It's ...
This is the codebase for our work TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization, accepted as Journal Paper at SIGGRAPH 2025. It ...
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